Back to Jobs

Creature and Character Artist

As OCP’s creature and character artist, your focus is on concepting, modeling, and texturing an imaginative and original range of characters and creatures. The bulk of your time is spent in Max, and you welcome the opportunity to collaborate with colleagues in Design, Gameplay, and across the Art team. Familiar with both offering and receiving regular feedback, you are comfortable communicating and determining a path forward for OCP’s look, feel, and dynamic characters.

Role Overview

  • Work with the Art Director to develop everything from creature concepts to the character workflow
  • Contribute to an asset pipeline that supports a strong and versatile visual style
  • Participate in feedback sessions, and supportively embrace a high quality bar in your and your colleagues’ work
  • Work collaboratively with the range of technical and creative colleagues to help set the art direction of ambitious projects that can be delivered on time

Qualifications

  • Modeling in Max in an Unreal Engine development environment
  • Strong portfolio of character work for games, with an emphasis on high-quality and original creatures
  • Ability to work well from concepts, and use or establish best practices for asset pipeline
  • Deep knowledge of modeling techniques and associated software tools
  • Knowledge of texture mapping and lighting for environments and props
  • Demonstrated understanding of 3D art principles and ability to implement those principals with an eye toward innovation and pipeline efficiency
  • Experience solving visual problems, while working with a diverse art team
  • Ability to self-organize, time manage, and meet deadlines
  • Ability to communicate and collaborate effectively in a remote environment

Who you work closest with

  • Art Director
  • Animators
  • Designer
  • Gameplay Programmers

Success looks like

  • Fun to use and functional characters that represent a strong visual style
  • You directly contribute to an efficient, fine-tuned asset pipeline and playable universe

Looking for someone who will grow in these ways

  • Take on additional development and vision-holding responsibility
  • Mentor future character artists
  • Contribute to a strong and growing art team

Apply Here